Monday, November 17, 2008

Status - Week 1



Here's a short 40 second video showing the game as it stands at the end of one week of development. It's about 10-12 hours of actual developement time with this being a hobby and all...hey, a guy's gotta have a life.

This week was really all about getting started. Deciding on a game genre, concept and what the learning objectives are for the project. I'm approaching the project with an iterative design process and we'll see how that goes. Basically what that means is getting things rolling as quickly as possible and building up from those basics.

I've got a basic game concept, created some rough 2d assets, imported them into XNA game studio, set down some fundamental code for game flow, player movement and shooting, and I've even successfully sent an initial test build to my Xbox 360.

All-in-all, not a bad week.

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