Sunday, May 10, 2009

Back at it

After five months off I finally have a little time to throw some more attention to Deep Blue. I'm experimenting with some alternative ways of doing ship design for the enemies, as well as still finishing out the programming of the core game mechanics. I'm putting the scrolling background on the back burner until I get the rest of the core game play worked out. And I've got to get the menu screen set up with buttons.

So...diving back in (sorry, I couldn't help it).

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