Saturday, November 22, 2008

Initial Treatment

I took a day off from work and hoped to do a little catch up from the hours I wasn't able to work earlier this week but the majority of the day was taken up with Thanksgiving school activities for the kids and a car breakdown in the driveway.

The good news is, the car seems to be running ok now (knock on wood). But I'm not sure if it was foreshadowing of things to come.

I did manage to get the initial treatment for Deep Blue written. It's a 3 or 4 page document giving a high level view of the game. It's by no means a game design doc or spec doc, but it still helped to flesh out some of the basic concepts around the game.

Still a little behind where I'd like to be for this week but hopefully I'll be able to make some extra ground this weekend.

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